Gimp Script Fu Layer Effects
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Jon Stipe developed an equivalent script-fu for GIMP called layerfx.scm. You can download it from You can also find it on the DVD in the folder GIMPScript-Fus. Installing script-fus and filters is described in section 1.5.2. After the installation in GIMP, you must select Filter > Script Fu > Refresh Scripts. A new entry, Script-Fu, then appears in the menu bar. Under Layer Effects, you can find a dozen different layer styles with a multitude of settings. Unfortunately there isn't a preview function. You will have to experiment with the various settings and choices. But it is worthwhile.
Before you can use these effects, you need to set your cut-out texture layer to Color to Alpha. Do this by getting back the Path selection from the Menu: Select > From Path. Be sure to click your texture layer, and from the Menu: Colors > Colors to Alpha then Menu > Select > None. This will give 100% Transparency in the text cut-out.
Go with theses settings in the dialog box below. Note the yellow highlights that I changed. Note Merge with Layer. If you uncheck this box, you get the extra effects layers that you can tweak with Opacity. Normally I keep it unchecked so I can set Opacity up or down, or duplicate the effects layers for a more bold look. If you check this box, it auto sets opacity at 75%, and merges with your texture layer.
For the Script-Fu writer one of the most important uses of the car function is to access the returned values from the built-in GIMP functions. All gimp-functions return a list, and even if the list contains only one element it must be accessed by car. This is e.g. the case for the important functions gimp-new-image and gimp-new-layer used below.
When creating text through the gimp-text command, the text is always put into a temporary layer. This temporary layer then has to be anchored. Here is an example of creating some text which is pasted into the current drawable:
To copy a selection, the command gimp-edit-copy is used. It places a copy of the selection contents in the cut-buffer. The contents of the cut-buffer may then be pasted into a layer, the same layer or another one, and it is then pasted as a floating layer.
In the following example the selection is copied, pasted into the same layer, offset a fixed distance, finally anchored. Try it by drawing a small blob in the middle of the image, select the blob, and then call this script.
I tried to render the text layer because i recall from having used Photoshop that some effects can only be applied to an image. I could only find render by doing a search as it did not seem to appear in any menus. What happened was that the render tool started flashing a bunch of stuff I could not even identify, appeared to get stuck in a loop that could not be canceled and then produced a new layer with that was just a narrow vertical line.
My two greatest filters are GEGL Effects and Custom Bevel. These two filters have thousands of options for layer effects and bevel generation. So if I have to recommend anything it would be those two filters. Take note, GEGL Effects comes with two bonus filters (inner glow and bevel). So technically I am recommending four filters In total. I have twenty something more filters but they are more situational. You can check out all of my filters on Github and GimpChat if you want but if you are a busy person who wants the highest quality just go for GEGL Effects and Custom Bevel.
Gimp Plugin that gives users layer effects powered by GEGL. Allowing you to make stylish text in Gimp. This filter comes with GEGL Effects as well as two other quality operations. gegl:bevel and ge...
Layer Effects provide various effects which can be applied on a separate layer and merged layers. It contains effects like Outer Glow, Inner Glow, Satin, Stroke, Pattern Overlay, Bevel, Emboss, etc. It could be a better option when you are editing a 3D picture. Where you can add effects to any layer you want.
You don't need to put it in Overlay mode, although I guess you could. My original intent is that you use the Contrast Enhanced layer in Normal mode. I don't give any instructions for putting the color back in; the easiest way would be to put the original image on top of the enhanced image in Color mode. Maybe I'll add that functionality.The script works much like Stretch Contrast, only instead of stretching everything out relative to the maximum and minimum pixels in the entire image, it adjusts pixel values relative to the maximum and minimum pixels in their vicinity.The Radius parameter indicates how wide a pixel's influence is, as a maximum or minimum value. There's a little magic in the script that adjusts the radius to be smaller around extreme values and larger around medium values. I found that seemed to help with haloes. If you choose a radius that is too small, contrast will be too localized, and the image will look patchy.The Threshold parameter is purely a trade-off for speed. Waiting for it to go through 256 iterations could result in people smashing their monitors in frustration. So instead of selecting one color at a time, you can select Threshold colors on each side of a gray value all at once. Threshold of 1 does 3 at a time, 2 does 5, 3 does 7, etc. If the threshold is too high, you'll probably see spots that are a little too dark or light.I got rid of the Feather parameter. Nothing good can come of making it small, so I hard-coded it to 95%.The script now installs in FX-Foundry/Photo/EnhanceOriginally posted ages ago. (permalink) Shelly and Roy edited this topic ages ago.
Wow! That works so much better than using the Contrast Enhanced layer in overlay mode. Your technique doesn't artificially darken areas of the photo like eyes etc. This option definitely needs to be added to your script.ages ago(permalink)
I have updated the script in the Registry so that it generates a Grain Merge layer instead of just the black and white over the base. Keeping Max and Min layers is now optional.I think this should be the last update. At least for a while.ages ago(permalink)
so i was playing with your script, and i love it. it works just great. the thing i was having fun with was going way overboard. now this brings me to a question wich i think i know the answer... if i want to over prosses an image, but cut the faces back closer to normal, i could use a mask layer, and make it 50%?? that is what i was thinking, but is there a better way for me to get the look i was trying for?ages ago(permalink)
That's clever, PhotoComiX. You could also run the script first, then select the area you want affected, invert the selection, and delete the selection from the adjustment layer the script produced.ages ago(permalink)
Yes and ...OOPSSOOPSS because i failed to notice that your script create a selectionso step 2 should in case be corrected as"2 invert selection, save selection to a channel"and the other slightly changed (to load the selection when needed)But i am glad you get my ideaIs not relevant that a script or plugin can't use the selection, since paste on top a copy of the original layer done using the inverted selection offer to the user a equivalent result (identical for what regard the" visible")and as extra bonus that preserve the original selection(may be useful if was a complex selection and the user did not expect its deletion, so did not use the precaution to preserve a copy in a channel)Originally posted ages ago. (permalink) PhotoComiX (a group admin) edited this topic ages ago.
Big thx @ Shelly and Roy for making this awesome script. It's my most-used effect for my pictures... almost every photo I take, gets it's finish with maximize local contrast.But there's one problem. When I want to apply the script to pictures with fine gradients, as in landscapes with much sky on it, It's always spoiled with banding artifacts.The final m.l.c. layer shows this effect very clearly... here's an example (just the layer without it's mask):666kb.com/i/bydkrmj4sryad7usq.jpgIs there anything I can do about it? I tried to apply some HSV Noise but this gives just a slight improvement... any tipps?ages ago(permalink)
During this 2-day course, delegates will be equipped with the skills required to add objects and layers, create, and edit colour palettes, and make use of object transparency. Delegates will learn to add special effects, add text, and utilise templates and styles. Adding tables, formatting tables and cells, working with bitmaps, and creating web graphics are also a significant part of this training. 781b155fdc